Tuesday, December 29, 2020
Refining continents
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I've done more tinkering to my continents. With the inland-sea-removing function reinstated, I'm getting world maps like these: A n...
3 comments:
Thursday, November 26, 2020
Continents revisited
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While putting together the new UI, I've taken the opportunity to do something I'd been thinking of for a while and quadrupled the si...
Wednesday, September 2, 2020
Change of clothes
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Just a quick update! As ever, work on this continues to inch along when I'm able. I'm focusing at the moment on redesigning the inte...
3 comments:
Friday, July 24, 2020
Quick update
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Hello everyone. This is just a brief post to update the project. I've been doing lots of unglamorous bug-squashing. At long last, the la...
Friday, June 12, 2020
Surprise!!!
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...it's a post about lakes! In my last post , I talked about a new way of doing rift lakes that works by drawing the outline for the w...
Thursday, May 14, 2020
Better rift lakes
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This is what real rift lakes look like: The old version of Undiscovered Worlds made rift lakes that looked a bit like big fuzzy caterpi...
Wednesday, May 6, 2020
More or less there
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Well, again there's been little activity on this blog for a while, but there's been plenty of activity behind the scenes. I've n...
2 comments:
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