Undiscovered Worlds
Sunday, November 26, 2023

Shiny!

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There's not been much activity here recently, but things have been moving behind the scenes. I've mostly been trying to work out how...
Tuesday, September 12, 2023

Another decision point

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Time (at last) for a new update! I have, more or less, managed to convert all of my existing terrain and climate routines to work with spher...
2 comments:
Wednesday, June 28, 2023

The blue marble

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I've not had much of a chance to post any updates for a while. This is partly because I've been very preoccupied with real-life dist...
2 comments:
Saturday, April 1, 2023

Cubular balls

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After the last release version of Undiscovered Worlds I'm more or less at the point I was nearly four years ago, when I got as far as I...
5 comments:
Friday, March 10, 2023

Update: version 1.0 now downloadable

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The updated version of Undiscovered Worlds is now downloadable on the first page . I've also updated the instructions for use there, and...
9 comments:
Sunday, February 26, 2023

Water and sand

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In my last post I talked about (yet another) new way of making coastlines better: by creating a mask for them using a simple diamond-square...
Tuesday, February 7, 2023

Sinking the extra islands

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In my last post I mentioned an issue with excessive islands appearing around coastlines. Happily, it's proven to be a very easy problem...
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